Cave line markers · Arrow / Cookie / REM
Five shapes, one job: tell you and your team which way is out — by sight in clear water, by touch in a silt-out. Two ways to make one yours: inlaid initials in a second colour that read in a torch beam, and ID scallops on the edge that read under a thumb when the lights go out.
Five markers
Points to the nearest exit. Two arrows nose-to-nose mark a jump; tail-to-tail, a point in-between two exits.
Why DIVE\RIG Line Markers
Edges carry a 0.5 mm chamfer on both faces: enough to take the sharpness off, not enough to blur the shape under a 5 mm drysuit glove. The ID scallops on the edge are 7 mm wide and 2 mm deep — big enough to count through neoprene, so in a silt-out you still know which marker you are holding.
Pick a colour from a wide range, add up to three inlaid characters in a contrasting colour, then choose how many ID scallops run along the edge — none, one, two or three. Colour, letters and scallop count together make a marker nobody else on the line is carrying.
A marker that slides is a marker that lies. Ours attach the way instructors teach it, and they stay. Made of premium materials and negatively buoyant — drop one and it waits on the floor instead of leaving with the current.
Build your kit
Four choices make a marker yours. Pick the shape, pick a colour from the range, add up to three inlaid characters, and set how many ID scallops run along the edge — none, one, two or three. Then choose how many you need — from five pieces, in steps of five.
Line Arrow
2 € / pc